The Blue Knight
A mounted figure rendered in electric light. Thirty frames decoded from a GIF and scrubbed, frame by frame, against your scroll.
Open →Interactive studies in motion — scroll-driven canvas playback and real-time 3D. Rough by design, built alongside the ΑΡΓΟΣ project.
A mounted figure rendered in electric light. Thirty frames decoded from a GIF and scrubbed, frame by frame, against your scroll.
Open →A face mapped by a recognition mesh, wrapped in scrolling code. Sixty-four frames, indexed from an ezgif split, bound to the scrollbar.
Open →A marble torso in real-time 3D, lit for stone and reactive to your cursor — he turns to follow you. Optimised to under 500 KB.
Open →A full-screen forest creature whose head turns to follow your cursor. Real frames of him turning are scrubbed by your mouse and mirrored for the other side — spring-damped, so every pose is a genuine photo of him, never a composite.
Open →A real-time flythrough of a glass tower. Your scroll drives a cinematic camera — hero wide, a crane up the facade, the crown, an orbit — with captions that settle onto each shot.
Open →